1. Reflect point P(6, -4) over the y-axis.
- The reflection rule over the y-axis is: $ (x, y) \to (-x, y) $.
- Applying this to P: $ (6, -4) \to (-6, -4) $.
2. Reflect point Q(-2, 5) over the line $ y = x $.
- The reflection rule over $ y = x $ is: $ (x, y) \to (y, x) $.
- Applying this to Q: $ (-2, 5) \to (5, -2) $.
3. Reflect point R(7, 3) over the line $ y = -x $.
- The reflection rule over $ y = -x $ is: $ (x, y) \to (-y, -x) $.
- Applying this to R: $ (7, 3) \to (-3, -7) $.
4. Reflect rectangle JKLM over the x-axis.
- Points: J(-2, 1), K(2, 1), L(2, 4), M(-2, 4).
- Reflection rule over x-axis: $ (x, y) \to (x, -y) $.
- Applying to each vertex:
- J: $ (-2, 1) \to (-2, -1) $
- K: $ (2, 1) \to (2, -1) $
- L: $ (2, 4) \to (2, -4) $
- M: $ (-2, 4) \to (-2, -4) $
5. Reflect triangle DEF over the y-axis.
- Points: D(-3, 2), E(0, 5), F(2, 1).
- Reflection rule over y-axis: $ (x, y) \to (-x, y) $.
- Applying to each vertex:
- D: $ (-3, 2) \to (3, 2) $
- E: $ (0, 5) \to (0, 5) $
- F: $ (2, 1) \to (-2, 1) $
Each reflection follows the standard coordinate transformation rules for reflections over axes and lines.
Reflections 0Cc3A5
Step-by-step solutions with LaTeX - clean, fast, and student-friendly.