1. **State the problem:** We are given a frequency distribution of players' speeds in km/hr and need to construct the relative frequency distribution.
2. **Formula for relative frequency:**
$$\text{Relative Frequency} = \frac{\text{Frequency of class}}{\text{Total frequency}}$$
This tells us the proportion of the total players that fall into each speed interval.
3. **Calculate total frequency:**
$$5 + 6 + 19 + 66 + 319 + 171 = 586$$
4. **Calculate relative frequencies for each class:**
- For 10–13.9 km/hr:
$$\frac{5}{586} \approx 0.0085$$
- For 14–17.9 km/hr:
$$\frac{6}{586} \approx 0.0102$$
- For 18–21.9 km/hr:
$$\frac{19}{586} \approx 0.0324$$
- For 22–25.9 km/hr:
$$\frac{66}{586} \approx 0.1126$$
- For 26–29.9 km/hr:
$$\frac{319}{586} \approx 0.5444$$
- For 30–33.9 km/hr:
$$\frac{171}{586} \approx 0.2918$$
5. **Check sum of relative frequencies:**
$$0.0085 + 0.0102 + 0.0324 + 0.1126 + 0.5444 + 0.2918 = 1.0000$$
This confirms our calculations are correct.
**Final relative frequency distribution:**
| Speed (km/hr) | Relative Frequency |
|---------------|--------------------|
| 10–13.9 | 0.0085 |
| 14–17.9 | 0.0102 |
| 18–21.9 | 0.0324 |
| 22–25.9 | 0.1126 |
| 26–29.9 | 0.5444 |
| 30–33.9 | 0.2918 |
Relative Frequency 0C2D63
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